Project Overview:

We are a fast-growing and highly motivated team, which is developing a real-time cartography solution that works on different platforms (from embedded devices like in-car devices, mobile device (Android, iOS, Symbian), to enterprise solutions). We are designing and implementing features in our proprietary next-generation 3D engine used for map rendering. The selected candidate will have the opportunity to implement new features into our 3D engine which vary from rendering-specific to algorithmic and system\platform-wide.

Technology Stack:

  • Working experience with Unity3D;
  • C#/C++ design and coding experience;
  • In-depth knowledge of OOP principles and design patterns;
  • Strong familiarity with client/server integration;
  • Knowledge in graphics and sound integration;
  • Experience in native development for iOS and Android is an asset;
  • Prior experience using Continuous Integration and build automation.
Дмитро Поляков
  • Develop new features for the map rendering engine;
  • Participate in a technical discussion to find a right architecture/design solution;
  • Write a highly optimized Unity3D, C# code;
  • Provide time estimates and time/performance/quality trade-offs to management.
  • 5+ years of experience in software engineering;
  • Proficiency (3+years) in C#;
  • Strong understanding of SOLID principles;
  • Cross-platform development experience;
  • Excellent analytical, algorithmic, and optimization skills;
  • Knowledge of graphics APIs;
  • Expertise in C++ (preferably C++14), boost;
  • Knowledge of graphical algorithms, 3D rendering, or similar technologies e.g. game engine development;
  • At least upper-intermediate level of English, well-developed communication skills;
  • Understanding of Agile methodologies and engineering practices;
  • Able to work on non-graphics code;
  • Excellent knowledge of OOAD, architecture and design patterns, API design principles;
  • Passionate about programming, strong focus on performance aspects;
  • Self-motivated, well-organized, detail-oriented, and a very strong team player.
Nice to have:
  • Experience working with embedded systems and hardware;
  • Experience working with Docker, CI, Jenkins.

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